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System shock 2 engineering
System shock 2 engineering







At the time, Looking Glass was in financial and creative disarray after a series of titles that, though critically acclaimed, had failed to meet sales expectations, the latest being Terra Nova and British Open Championship Golf. Three years ago, Ken Levine, Rob Fermier and I were developers at Looking Glass, struggling with the aftermath of Voyager, an aborted Star Trek: Voyager-licensed project.

system shock 2 engineering

Looking Glass Studios is familiar to many as the creator of a series of highly innovative titles including the original System Shock, the Ultima Underworld series, the Flight Unlimited line and Terra Nova, among others. This works especially well to get rid of the numerous Protocol Droids without wasting ammunition or risking getting injured by their explosive self-destruction.Let's step back and trace the origins of the companies and the project.

  • The cargo elevators that are working properly can be used as improvised "crush traps" to kill enemies, if you can get them to stand under the spot where the platform will come down to the ground level.
  • Please wait." or "Maintenance has been notified." and will summon a Maintenance Robot to the spot! Pushing the nearby button will display a message that "Maintenance will arrive shortly.

    system shock 2 engineering

  • Several of Cargo Bays' elevator platforms are non-functional and two of them (both in Cargo Bay 2B) are malfuctioning/offline.
  • Dozens of shipping crates containing B4 Protocol Droids are stored throughout Cargo Bays.
  • This so-called "Many ride" was the source of innumerable bugs - the player would be thrown off the moving platform, manage to kill his projected self, bump into walls, and so on." - Jonathan Chey, programmer and project manager for System Shock 2.

    system shock 2 engineering

    This proved to be a massive headache for the developers due to technical limitations of the Dark Engine: " we scripted a hallucinatory sequence, in which the player character rides through the interior of the alien boss-monster, known as the Many.

  • When contacted by the Many, players are taken and shown the final battle scene where they will confront the Brain of the Many later in the game.








  • System shock 2 engineering