As a result, there were notable “aggressive downgrades” and a “generally rushed feel of the game.” It was also changed to target current-gen consoles.
However, in the midst of its effort, From Software reportedly had its dev time cut in half. He notes that the game was “intended to be a next-gen game like Bloodborne”. “Stayd” explained the basis for Dark Souls II originally having elaborate lighting effects. With it, he hopes to restore the lighting effects taken out of the game to keep it running efficiently on consoles.
(Despite the name, mind you.) Fortunately, someone on the mod side of things is hard at work on that.Ī modder by the name of “Stayd” provided a recent update on how his lighting mod is coming along. As great a game as Dark Souls II: Scholars of the First Sin has become over the years, some players are wondering why there isn’t much lighting in it.